I have decided to start including some gaming stuff on the site as well as the political. So to start this line of articles, I should probably give you some history on my gaming experience.
When I was in High School, I took some Computer Science courses. Back then the main courses were BASIC, PASCAL and they had just introduced C/C++. During my Senior year, I finished the entire years curriculum within the first two six-week periods and began helping the instructor teach others for the remainder of the year. This also left me with a lot of spare time during this period and I happened upon something I thought was amazing, Wolfenstien 3-D. While I had played several other computer games in the past such as Hero’s Quest, King’s Quest and other MUD and BBS style games, this was something entirely different. You could actually walk around shooting stuff in stunning 2-D vectored graphics. I was hooked.
When I realized that my 486DX/2-66Mhz system with a whopping 64Mgs of EDO-DRAM at home was capable of playing this and much more I dove into the technology and found multiple resources for upgrades and the like. I spent many nights at the First Saturday sales in Dallas upgrading here and there. I spent many more writing manual config.sys and autoexec.bat files to try to squeeze as much out of that lower 640K of main system memory as I could. My crowning achievement in this was the successful launch of Privateer and Strike Commander, two games both made by Origin and extremely memory intensive for the time. By doing all this I came to understand memory management, allocation of system resources, addressing, IRQs, DMAs and all the internal workings of the PC. At the time I was perusing my career in Law Enforcement and only taking a course or two in Computer Science at the local college. When I discovered that I was narcoleptic, that put an end to my career path as a Police Officer. Even though I only have a mild case of the neurological disorder, it was enough to prevent me from being a patrol officer by myself and you cannot get anywhere in law enforcement without years of patrol experience. When I discovered this, I turned my attention toward programming. I took several coursed in C/C++ and HTML. I got a job at a network integration company and learned how to run cable plants and configure network servers in Windows NT and Novel Netware. All this time, I kept playing every decent title that came out.
When the network integration company I was working for decided to move, I found work as a salesman/technician for a systems integration company in the area. When the doors closed at 5:00PM, we would all hit the network and load up Duke Nukem 3D, for sometimes hours of rocket and laser mine festivals after work. Then came the next dawning revelation for computer gamers everywhere, the true birth of a new genre of games was realized when Origin announced Ultima Online. Having been a tremendous fan of the Ultima series, I applied and luckily was accepted for something they called the Beta program. This was amazing, you could play the game for free before it came out and all you had to do was report problems and help them test it out. Hell, that was what I did as a technician anyway, so this was a dream. Little did Origin know that the release of Ultima Online would signal the beginning of whole new worlds of development and the eventual demise of their company at the hands of Electronic Arts. In any event they had set the stage for the Massively Multiplayer Online Role Playing Games or MMORPGs.
As engrossed as I was with UO, I was not oblivious to the other genres at the time. The advent of the serious lines of first-person shooters (FPS) would not have been nearly as impressive had another major hurdle not also have been breeched. Appearing on the scene around this time was an unusual device targeted solely at gamers and immediately lauded as one of the most significant breakthroughs in gaming technology in the history of computing. Enter a company named 3dfx. With the release of the original 3dfx Voodoo chipset, the emerging genre of FPSs exploded. There had been many attempts to copy the success of titles such as Doom, but the most successful by far had been the Quake series. Suddenly with the advent of real 3D capabilities, dozens of titles began to appear. Within a year terms such as Glide, OpenGL and Direct 3d were common on the tongues of gamers everywhere. These 3D technologies lead to the development of multiple FPS titles, of which the most successful was probably the Quake series. Suddenly we had lighting, textures, shadows, anti-aliasing and millions of smooth colorful pixels to dazzle our eyes. It was a good time in gaming. 3dfx was finally absorbed into one of its competitors when it was clear that the future of 3D gaming would be lead by companies like nVidia and ATI. It is fitting that nVidia would be the company to buy 3dfx, since it was the nVidia GeForce 256 and the GeForce 2 GTS that essentially crushed any hopes 3dfx had of returning to the market as a serious player. During this time I played almost every FPS that reared its head on the market, the good and the bad. I fell in love with WSAD and resigned myself to inverted mouse movement and twitch gaming. I was an admin for several servers in the area along with a good friend of mine from school. We have played the multiplayer versions of most of the major FPSs, such as: Quake, Hal-Life, Counter-Strike, Battlefield and Battlefront, including all their various versions, many mods and many others not listed here. We still play to this very day.
My prime focus in the FPS genre lately has been the Battlefield series. Digital Illusions CE developed the original Battlefield 1942 several years ago. They have improved on the series with almost every release including Battlefield Vietnam and Battlefield 2 (most decidedly my favorite.) The new addition to this is Battlefield 2142, an impressive futuristic look and combined arms warfare including digital age infantry and walking mechanized armor. I am addicted.
About the time that 3dfx was spiraling into its demise, another first occurred that would define the future of gaming. On March 16th, 1999, Verant Interactive released what it possibly the most significant development ever in the arena of MMORPGs, EverQuest. This was the first true 3D MMORPG to combine elements of Dungeons & Dragons and MUDs and encase them in a truly massive and aesthetically impressive world. EverQuest attracted an enormous following and still holds a good chunk of the market share today. I was lucky enough to land a spot on the Beta once more and spent a great deal of my time playing on the Test Server, during the actual run of the game. I never became addicted to the game to the point of some, like Tony Lamont Bragg, a 25-year-old father so addicted to EverQuest, that when interrupted during gaming by his 9-month-old son’s crying, he squeezed the child so intensely that a rib punctured his heart and he died within minutes. I will admit that I was a hardcore EQ nut, though. I was part of a online guild that felt more like a family at times and I made several lasting friendships with the people that I played with. Since my time in EverQuest I have played many MMORPGS: Dark Ages of Camelot, Anarchy Online, Ragnarok Online, Eve Online, City of Heroes, Star Wars Galaxies, Guild Wars, EverQuest 2 and World of Warcraft. Though I have enjoyed most of them, I never found the environment that I did with my EQ family. I am now anxiously awaiting the release of Lord of the Rings Online: The Shadows of Angmar. I am a huge J.R.R. Tolkien fan and cannot wait to experience this in an on-line format.
Ok, I have talked enough about what I have played. I actually only covered two genres. I did not go into the Real Time Strategy (RTS) games like Warcraft, Starcraft and Command & Conquer. I did not touch on the sports games such as NHL 96 to NHL 07. I forgot to cover all the flight sims such as Lock-On,
X-2 and X-3 or all of the Jane’s titles before they were swallowed up by the evil EA. I also spared you the long list of about every strategy and standard role-playing game that I have indulged in. If in the last ten years, a game was made and it was worth playing, I probably played it.
Anyway, this is my other passion in life besides my wife and my family. It has been one far longer than politics, so I thought you should know a bit about where I am coming from when I start writing some of my articles concerning gaming.
I would love to hear comments from any of you out there who are avid gamers, or even casual ones. Let me know what you play, what you like and what you don’t. We may have a lot to talk about.